Courtesy of CD Projekt Red

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The Witcher 3: Wild Hunt has proven to be one of the coolest action RPGs of recent years, collecting countless awards and selling millions of copies. The colossal size of the in-game world, intertwined storylines, and hordes of enemies were able to absorb dozens of hours of game time. Meanwhile, the involving and tricky card game Gwent became a separate mechanic and a full-fledged game inside the Witcher’s universe. What do we know about it and why is it similar to poker – read below.

How does Gwent emerge in the game?

The Witcher 3: Wild Hunt is a massive, story-driven open-world game. The developers wanted to give players the opportunity to sometimes stop saving the world and play a mini-game. In the first and second editions of “The Witcher”, players could compete in a fun dice poker. For The Witcher 3: Wild Hunt, CD Project Red wanted to do something new and big, so they decided to tackle the format of card games. It was a great choice not only because of getting into the game world. Players received additional incentives to explore the environment, thereby expanding their understanding of the game.

Why is Gwent similar to Poker?

There are many reasons to compare poker, played on the sites recommended by, and Gwent. First of all, these are card games, which are played for money (either real or in-game). Players of both games should have certain skills to win and make combinations to take an advantage over the opponent. There is also enough space for bluffing, so even if you have a weak hand, you can win the round.

Also, Gwent is similar to poker because you can fold at any time to close the gap and keep the cards in hand for later rounds. Whoever goes first will always be behind in cards, but surpass the opponent in points. If there is no good card or combination of cards that will allow you to go ahead, do not be afraid to pass. The better the cards you play after your pass, the fewer winning opportunities your rival gets in subsequent rounds.

The Main Tips for the Classic Gwent

Courtesy of CD Projekt Red
  1. Spies provide a tremendous advantage. With equal chances, they win the game in any situation;
  2. Weather cards are both beneficial and not: the problem with any weather cards is that they do not give points, which means that under some (very frequent!) circumstances, these points are no longer taken from the opponent, but from you
  3. Scarecrow and Commander’s Horn are the main special cards;
  4. The leader’s card is also a move: despite the fact that the leadership ability is not indicated as a card, in most cases, it is still a move, moreover, it is often similar to playing from hand
  5. The opponent must always go first: the player should strive to play with the weakest cards and keep control cards until the end. What is your strategy for playing Gwent? Share your tips with us in the comments