Remember those Myth games from Bungie released in the ’90s and early 2000s-think combat-focused strategy with no base building? If you enjoyed them back, then you’re probably going to enjoy Deadhold – a tactical RTS that’s coming into Early Access later this month.
By the looks of it, Deadhold is inspired by the Myth titles, the units you start a match with are the only ones you can use. The emphasis is on maneuvering small groups, or even individual units, into the right position and then micromanaging them to avoid oncoming attacks.
The combat is physically modelled, so arrows will embed into a specific part of a unit, be that their head or arm, and they will react accordingly. The bombs thrown by the ranged Sapper can dismember your enemies, painting the ground red. And a line of shield-wielding warriors can act as a physical barrier to stop the progression of the other team.
You can team up with upto 3 of your friends and fight through the story-driven campaign. Or you can also test your skills in competitive multiplayer against up to eight players. One single-player horde mode map and parts of the competitive multiplayer mode. More campaign missions and horde maps will be added as and when they’re finished. You can level up your units by picking up loot through the matches you play in Deadhold.