Windows 11 will launch with some amazing new gaming features and DirectStorage feature is the best one among them. So, why should Windows 10 stay behind? Therefore, Microsoft has announced that DirectStorage feature will also be coming to Windows 10.
DirectStorage will only be available with Windows 11 according to Microsoft’s gaming Vice President. However, a new DirectX Developer Blog post announced the availability of a developer preview of the DirectStorage API. In that post, Hassan Uraizee explained that the SDK will be compatible with Windows 10 from version 1909 and up.
“Microsoft is committed to ensuring that when game developers adopt a new API, they can reach as many gamers as possible. As such, games built against the DirectStorage SDK will be compatible with Windows 10, version 1909 and up; the same as the DirectX 12 Agility SDK”, wrote Uraizee.
What Does It Do?
DirectStorage streamlines the way game data gets processed by taking advantage of the modern storage hardware in our gaming PCs. Uraizee broke down the features of DirectStorage as following:
- The new DirectStorage API programming model provides a DX12-style batched submission/completion calling pattern. This relieves apps from the need to individually manage thousands of IO requests/completion notifications per second.
- GPU decompression provides super-fast asset decompression for load time and streaming scenarios.
- Windows 10 games will benefit from the more efficient use of the legacy OS storage stack
In simple terms, the DirectStorage API aims to reduce game load times and support the huge open-world games of our dreams by using NVMe SSDs. It will do so by largely circumventing the processor and quickly loading assets into your graphics card. This would ultimately lower CPU usage and hopefully improve system performance along the way. It’s set to launch along with Windows 11 sometime later this year.
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