Horizon Forbidden West players must stack crates using the multi-layered terrain surrounding them in the Runner’s Wild Relic Ruins. Those attempting to master the Runner’s Wild Relic Ruins will soon discover this for themselves.
In general, the more westward <— 🙂 players go in Horizon Forbidden West, the more difficult the game becomes. This applies not only to the machines they’ll encounter in the rocky wastelands but also to some of the problems they’ll have to solve.
Runner’s Wild Relic Ruins Puzzle
Horizon Forbidden West players will have to use the multi-layered environment around them to arrange crates in order to find the ornament in the Runner’s Wild Relic Ruins.
They’ll also need to wield the Pullcaster and the Igniter, two of Aloy’s special tools. As a result, players won’t be able to finish the ruins until they’ve completed the main plot objective Death’s Door.
Altar Room Key
You should head around to the north side of the structure and look for a blue metal grate in one of the walls when they arrive at the Runner’s Wild Relic Ruins. Climb the wall near the tall tower and then slide down into the structure below after pulling this out. Inside, there’s another metal grating to be removed with the Pullcaster, as well as a Firegleam crystal to be ignited with the Igniter.
You will see a crate on a platform to their left after passing through the hole in the wall left by the Firegleam crystal. This must be drawn down with the Pullcaster and then moved through the three holes you created. A yellow beam is in the most northerly room. Climb up to the roof to see another container.
Push the crate down to ground level and into one of the courtyard’s little alcoves, before stacking the other crate on top of it from the raised space above. Return to the room with the Firegleam crystals and the stack of two boxes. Reach the yellow beams above and the Altar Room Key by climbing onto the crates.
Ornament
Find themselves in a room with another destructible wall after unlocking the key door to the north of the tall tower. Slide the double-stacked crates around to the opening on the south-facing wall of the structure after pulling the blue metal frame out with the Pullcaster, and then head inside and pull the top crate in with Aloy’s hands or the Pullcaster.
- Just push the crate through the opened keyhole and up the mossy concrete slope from here. This will allow them to scale the tall tower’s western wall and eventually gain access.
- Pick up the ornament, which is smack dab in the middle of the tower’s upper area, to finish the Runner’s Wild Relic Ruins. There is no need for a passcode here, unlike most other Relic Ruins.
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