Modern Warfare Remastered – Should we really look forward?
The new Call of Duty Modern Warfare Remastered is coming bundled along with Infinite Warfare. This is not entirely a good practice, as I talked in my Call of Duty Infinite Hate Story – but it still begs the question:
Is it going to be like a trash gamer who loves playing Counter-Strike 1.6 over LAN with AK47 in his hostel room just making a switch to Global Offensive’s M4A1 or is it really going to be different, unique, and literally – modern?
Well, if the creators are to be believed, they’ve done a great deal to make sure Modern Warfare Remastered doesn’t look like a copy just slapped with better textures, more occlusion, and a powerful ambient lighting.
They’ve really taken player’s gaming data into account – about shooting, running, everything. And they’ve leveraged the data to cook a brilliant mix of smoother gameplay.
Now, one thing is for sure. This is also exactly what some desire. Better graphics. So if you only desire better animation, textures, sampling, and a higher resolution support for your dear and beloved old-is-gold Modern Warfare – speak no more: you’ve got it.
But. Call of Duty Modern Warfare Remastered isn’t going to be just that.
Raven Software, an American company acquired by Activision in 1997, is working on “restoring a classic.” They’ve done improvements on three main fronts:
- Better graphics, obviously.
- Better sound effects (music, however, was untouched).
- Making the game more “modern” for its acceptance by gamers.
From new animations to adding reverb, resonance, and depth in the game sound effects (the original game featured single-channel uncompressed WAV) – they’ve truly done a lot to maintain our memories and experience as well as provide a modern game to shooting game lovers.
The game, along with Infinite Warfare, releases in November 4 (earlier for PS4).