Tim Willits has announced through a post on Twitter that he became the CEO of Saber Interactive, effective August 1.
In early July, Willits announced that after 24 years with the id Software he would be leaving the firm.
Willits moves onto Saber Interactive – the developer of World War Z, NBA 2K Playgrounds, and the upcoming Ghostbusters remaster – where he recently stated that he was excited to work on non-shooter titles – adding this was a big part of what attracted him to Saber.
He posted on Twitter: “I am excited to announce that on August 1st I became the Chief Creative Officer of Saber Interactive. I will be leading the creative vision of our five studios around the world.”
In an interview with Forbes recently, Willits said: “Being with a studio for 24 years, it’s really hard to leave.
“It’s almost like a marriage, for lack of a better description… [But] I saw how Saber, as a team, was starting to grow and expand and pick up teams and studios. It was a good time to move over.
“The agility of small teams and the opportunity to get stuff done quickly can’t be overstated. I’m not saying anything bad about Bethesda—I love them—but smaller teams are exciting and fun. When someone has a good idea, we jump on it. If it doesn’t work out, we change it quick.”
When asked why he was making the decision to leave id Software, Willits said: “I don’t have anything to prove. I’ve been successful. I’ve made good games.
“At the end of the day, I’m literally going to travel around the world to cool places to work with awesome teams and make video games. Why would I pass this up?”