More hacking, better driving and…
Watch Dogs 2 is ready to launch next week with many optimizations and more creative features as compared to the franchise’s first game. Watch Dogs had many drawbacks, that has been dramatically improved in Watch Dogs 2. Some of the problems that made the game not-so interesting includes the forgettable narrative, frustrating mission structure and Aiden Pearce.
Respecting the user feedback Ubisoft got for Watch Dogs, they’re quite confident with the sequel. In a talk with MCV, Watch Dogs 2’s marketing director Mark Slaughter said “The team were really proud of what the first game accomplished and we learned a lot from that experience. The development team listened to players and have worked very hard to implement changes based on that feedback into the next installment.”
“There will be a more relevant narrative with deeper characterisation; a fresh, lighter tone, more creative hacking options, better driving and a seamless online experience. Add to this more choice on how to approach challenges and a great sense of dynamism and variety in the game world and the team have worked very hard to produce a strong offering that the players will love.”
I personally loved the trailers, the gameplay previews and the concept of Watch Dogs 2. Slaughter claims the impressions so far are “overwhelmingly positive”. “With all our launch activity we’re seeing there’s a lot of strong buzz coming to the game quite late in the campaign so we’ve got high expectations.”
Watch Dogs 2 is due on November 15 for PS4 and Xbox One. PC users will have to wait until November 29.