Wolfensein II

The creative minds behind the WWII-based video game series are currently looking for game designers. MachineGames is recruiting an experienced game designer for quest designs, Live Ops and monetisation strategies.

Posting on Bethesda-owned ZeniMax Careers, MachineGames listed the requirements, responsibilities and desired skills for the vacancy –


  • Work with Creative Director and multidisciplinary teams to design gameplay systems with maximized fun factor, engagement, and monetization
  • Create, maintain and evangelize the design documentation
  • Manage and track progress of features and game systems
  • Review game builds and provide direction to internal and external development teams
  • Develop and improve in-game Live Ops using various analytical tools
  • Work closely with data analysts to interpret live data and recommend feature & system adjustments
  • Work closely with user research team to evaluate user tests
  • Validate incoming feedback and iterate designs in response as needed
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  • 5+ years as Game Designer in the game industry
  • Highly skilled at game balancing, pacing and monetization strategies
  • Excellent verbal, written and visual communication skills
  • Experience with multiple aspects of game design: concept development, game progression, interface, monetization, and playability testing
  • Strong interpersonal skills

Desired Skills:                                                                                                  

  • Experience in running Live Ops
  • An interest and ability to interpret statistics
  • Knowledge of psychology
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If you believe you’re the right person for the job, click here to apply.

Make sure you subscribe to our push-notifications and never miss an update on Wolfenstein. Until next time, Happy Gaming!

A gaming aficionado and an avid Dota 2 player, Pingal is the owner of Spiel Times and the main coordinator of the News section. His area of speciality, although not restricted, primarily includes that of speedy news coverage.

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