Nextwave’s World Cricket Championship has surpassed 143 million downloads globally. The AatmaNirbhar Bharat App Innovation Challenge winning mobile game has successfully tapped into filling the cricket void in the COVID-19 pandemic induced lockdown.
Commenting on the launch, Nextwave Co-founder and CEO, P.R Rajendran says, “Gaming is a very competitive space and to stay on top definitely requires effort. However, we are driven by the support from our fans. The amount of dedicated engagement and feedback we receive from the fans is a reward in itself. We are excited to bring new features for the fans of the game and cricket in general. Our new offerings in the third edition are fresh and innovative and we hope that the fans would really enjoy them.”
WCC3 uses artificial intelligence (AI) to track a player’s skills and dynamically adjusts difficulty for the player, creating a state of ‘flow’ that ensures players are always adequately challenged while not feeling overpowered. The AI balances aggression with safety based on the targets it needs to hit or chase. It smartly finds gaps in the field, and while bowling as well, it adapts field setups and customizes its deliveries to the user’s batting patterns.
Since the launch of the game in 2011, WCC has been featured among the Top 10 Games for Monthly Active Users by the App Annie Report for 3 years in a row (2016-2018) and it was also listed under Top 10 games by time spent in Android & IOS by App Annie 2016 report and has been listed as Google Editor’s Choice (2016-2020). WCC2 has also been listed as Google’s Best of Games in 2015, 2016 & 2017, and Apple’s Best of Games 2016, 2017 & 2018.
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(Press release shared by Nextwave)